Class: SDC::BaseGame
- Inherits:
- 
      Object
      
        - Object
- SDC::BaseGame
 
- Defined in:
- lib/core/BaseGame.rb
Instance Attribute Summary collapse
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      #dt  ⇒ Object 
    
    
  
  
  
  
    
      readonly
    
    
  
  
  
  
  
  
    Returns the value of attribute dt. 
- 
  
    
      #gravity  ⇒ Object 
    
    
  
  
  
  
    
    
  
  
  
  
  
  
    Returns the value of attribute gravity. 
- 
  
    
      #meter  ⇒ Object 
    
    
  
  
  
  
    
      readonly
    
    
  
  
  
  
  
  
    Returns the value of attribute meter. 
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      #second  ⇒ Object 
    
    
  
  
  
  
    
      readonly
    
    
  
  
  
  
  
  
    Returns the value of attribute second. 
Instance Method Summary collapse
- #decrease_variable(index, value = 1, default: 0) ⇒ Object
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      #get_switch(index)  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    Methods for manipulating switches. 
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      #get_variable(index, default: nil)  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    Methods for manipulating variables. 
- 
  
    
      #increase_variable(index, value = 1, default: 0)  ⇒ Object 
    
    
  
  
  
  
  
  
  
  
  
    Special numerical options for variables. 
- 
  
    
      #initialize  ⇒ BaseGame 
    
    
  
  
  
    constructor
  
  
  
  
  
  
  
    A new instance of BaseGame. 
- #multiply_variable(index, value, default: 0) ⇒ Object
- #set_switch(index, value: true) ⇒ Object
- #set_variable(index, value) ⇒ Object
- #toggle_switch(index) ⇒ Object
Constructor Details
#initialize ⇒ BaseGame
Returns a new instance of BaseGame.
| 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | # File 'lib/core/BaseGame.rb', line 7 def initialize # Distance unit in pixels @meter = 50.0 # Time unit in frames @second = 60.0 # Physics time step @dt = 1.0 # Gravity @gravity = SDC::Coordinates.new(0, 30.0) * (@meter / @second**2) # Basic hash for global and local switches @switches = {} # Basic hash for global and local variables @variables = {} end | 
Instance Attribute Details
#dt ⇒ Object (readonly)
Returns the value of attribute dt.
| 4 5 6 | # File 'lib/core/BaseGame.rb', line 4 def dt @dt end | 
#gravity ⇒ Object
Returns the value of attribute gravity.
| 5 6 7 | # File 'lib/core/BaseGame.rb', line 5 def gravity @gravity end | 
#meter ⇒ Object (readonly)
Returns the value of attribute meter.
| 4 5 6 | # File 'lib/core/BaseGame.rb', line 4 def meter @meter end | 
#second ⇒ Object (readonly)
Returns the value of attribute second.
| 4 5 6 | # File 'lib/core/BaseGame.rb', line 4 def second @second end | 
Instance Method Details
#decrease_variable(index, value = 1, default: 0) ⇒ Object
| 57 58 59 | # File 'lib/core/BaseGame.rb', line 57 def decrease_variable(index, value = 1, default: 0) @variables[index] = @variables[index] ? @variables[index] - value : default - value end | 
#get_switch(index) ⇒ Object
Methods for manipulating switches
| 29 30 31 | # File 'lib/core/BaseGame.rb', line 29 def get_switch(index) return @switches[index] end | 
#get_variable(index, default: nil) ⇒ Object
Methods for manipulating variables
| 43 44 45 | # File 'lib/core/BaseGame.rb', line 43 def get_variable(index, default: nil) return @variables[index] ? @variables[index] : default end | 
#increase_variable(index, value = 1, default: 0) ⇒ Object
Special numerical options for variables
| 53 54 55 | # File 'lib/core/BaseGame.rb', line 53 def increase_variable(index, value = 1, default: 0) @variables[index] = @variables[index] ? @variables[index] + value : default + value end | 
#multiply_variable(index, value, default: 0) ⇒ Object
| 61 62 63 | # File 'lib/core/BaseGame.rb', line 61 def multiply_variable(index, value, default: 0) @variables[index] = @variables[index] ? @variables[index] * value : default * value end | 
#set_switch(index, value: true) ⇒ Object
| 33 34 35 | # File 'lib/core/BaseGame.rb', line 33 def set_switch(index, value: true) @switches[index] = value end | 
#set_variable(index, value) ⇒ Object
| 47 48 49 | # File 'lib/core/BaseGame.rb', line 47 def set_variable(index, value) @variables[index] = value end | 
#toggle_switch(index) ⇒ Object
| 37 38 39 | # File 'lib/core/BaseGame.rb', line 37 def toggle_switch(index) @switches[index] = !@switches[index] end |